A book to teach ANYBODY how to program a computer.
The original vision for this book was to create a hands-on introduction of computer programming for Middle School and High School students. It has been written without much of the jargon and complexity of many programming books and will be suitable for anybody 10+ who wants to learn to program and is ready to experiment.
Programming a computer is considered by many to be a task that is beyond a typical middle grades learner. I personally know this is not so because, I learned to program my TRS-80 home computer during those years of my life. Programming was different: simpler in that we didn't need to worry about hard disks, color, or graphics; and harder for the same reasons.
This book attempts to engage through programming media (sound, color, shapes, and text to speech) and then working in the typical concepts of programming (loops, conditions, variables...) to make animations, games, and fun applications. Full source code to example programs are given so that experimentation can really hone the skills learned.
Recent updates to the book include: sprites, sorting, stacks, queues, linked lists, error trapping, databases, and networking.
James M. Reneau - jim@renejm.com - 2010/09/09
Friday, April 16, 2010, 17:07
Updates and new chapter
Updated Chapters 2-10 and added Chapter 11's first draft.
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